GroundMapGenerator
Trait for generating ground terrain maps with different cell types. Uses Gaussian distribution to create natural-looking terrain patterns with different building types concentrated around the center.
Attributes
- Graph
-
- Supertypes
- Known subtypes
-
object MapGenerator
Members list
Value members
Concrete methods
Generates a basic ground grid with all cells as fields.
Generates a basic ground grid with all cells as fields.
Value parameters
- size
-
the size of the grid (width and height)
Attributes
- Returns
-
a distance grid containing only field cells
- Throws
-
IllegalArgumentException
if size is not positive
Generates a ground grid with varied cell types. The distribution of cell types is based on distance from a random center point. using Gaussian probability to create natural-looking terrain patterns. Cell types are distributed using Gaussian probability based on distance from center:
Generates a ground grid with varied cell types. The distribution of cell types is based on distance from a random center point. using Gaussian probability to create natural-looking terrain patterns. Cell types are distributed using Gaussian probability based on distance from center:
- Center: Squares (highest density)
- Middle ring: Houses with concrete
- Outer ring: Houses with grass
- Perimeter: Fields
Value parameters
- size
-
the size of the grid (width and height)
Attributes
- Returns
-
a distance grid with procedurally generated terrain
- Throws
-
IllegalArgumentException
if size is not positive
Inherited methods
Calculates Gaussian weight for distance-based probability calculations.
Calculates Gaussian weight for distance-based probability calculations.
Value parameters
- distance
-
the distance from center
- mean
-
the mean of the Gaussian distribution
- stdDev
-
the standard deviation of the Gaussian distribution
Attributes
- Returns
-
the Gaussian weight value
- Inherited from:
- BaseMapGenerator
Common grid generation method that builds a grid based on a selection function generalizing the element type for any possible grid generation.
Common grid generation method that builds a grid based on a selection function generalizing the element type for any possible grid generation.
Type parameters
- T
-
the type of elements in the grid
Value parameters
- selector
-
a function that selects an element based on normalized distance and random value
- size
-
the size of the grid (width and height)
Attributes
- Returns
-
a map of coordinates to elements
- Inherited from:
- BaseMapGenerator
Inherited fields
Attributes
- Inherited from:
- BaseMapGenerator